Title : A Reaper Bot Skins File Filename : reaprskn.zip Version : 1.0 Date : 11/04/96 Author : Mike Kelly Email : elkabong@oanet.com Credits : id software for making Quake, making Quake so easy to customize and for releasing QuakeC, and Steven Polge for making the AWESOME Reaper Bot patch - you are very kewl for doing this and sticking with it! Build time: about 2 hours Type of Mod ----------- Quake C : no Sound : no MDL : yes Format of QuakeC (if a Quake C Mod) ----------------------------------- unified diff : no context diff : no .qc files : no progs.dat : no Description of the Modification ------------------------------- Just a skins replacement file to allow 16 different colored player bots to run around fragging each other. There are no custom skins here - I just used the original player model and then changed the shirt and pants colors. Looks just like a network or Internet frag fest without all the DUMB C3p0, Terminator and Bozo the Clown skins running around. :) In keeping with Steven's Skins Spec, I have included 16 skins in the mod which should make it compatible with future releases of Reaper Bot where skins support is fully implemented (the current version as of this writing is .75). This mod should also work with the Eliminator Bot. How to Install the Modification ------------------------------- Create a directory in your Reaper directory called PROGS. Unzip the PLAYER.MDL file included in this archive into this new directory. Start Reaper Bot normally. Once in a multiplayer game type "p" to enable skins support then "n" to add four bots, each with a different skin. Repeat as necessary. :) You can also add one bot at a time by typing "b". I don't quite understand Steven's "increment skin" command. At one time I thought this had to be used in order to change the skin for each bot created (i.e. "b" - increment skin, "b" - increment skin, etc.) but I have found with further testing this may not be necessary. You're on your own here. You may find that the color combo's kinda suck. I just threw them together to get the mod done as I was tired of playing with a bunch of bots that looked the same. If you have a favorite color combo, just e-mail me a screenshot and I'll see what I can do (a screen shot of the skin in this file that you want it to replace would be helpful too). Remember though, this is strictly a player skin file so if you want a Duke Nukem, Robocop or Winnie the Pooh skin included, yer outa luck. :) Technical Details ----------------- D'oh! Technical? (not) Just messed around with Winpack, MedDLe, QuakeME, a screen grabber and Paintshop Pro for awhile. This stuff really IS easy to do (thanx id!). Author Information ------------------ This is my first publicly distributed quake mod. Doom frustrated me too much so I did some MS Flightsim scenery instead (Edmonton Municipal (City Centre) Airport for those who care). I live in Edmonton, Alberta. I don't program for a living - I'll let you guess what I do. :) Copyright and Distribution Permissions -------------------------------------- Authors MAY NOT use this modification as a basis for other publicly or commercially available work without my permission (really, it IS easy to do so either e-mail and ask me or do one yourself). You may distribute this Quake modification in any electronic format as long as all the files in this archive remain intact and unmodified and are distributed together. Availability ------------ This modification is available from the following places: FTP: ftp.cdrom.com in \pub\quake\quakec\bots