Title : Improved Reaper Bot Skins File for Server and Team Reaper Filename : rpskn2.zip Version : 0.1 Date : 12/03/96 Author : Rick Chiffelle Email : RjChiff@aol.com Credits : (Sorry if I forget someone) ID Software (for Quake) Steve Polge (for Reaperbot) Muhammad Hidayat Bin Sman (for the .mdl files) Phillipe Doyon (for BGBot/skins) Rene Post (for QuakeMe/soldier skin) Dennis Noordsij, PiGBOY,BUKE (for MSPRO/skins) Nathan Reynolds (for Iskins99/skins) Type of Mod ----------- Quake C : no Sound : no MDL : yes Build Time: (ripoff time is more appropriate!) 4 hours Desription: Switched some skins, dropped some that didn't look too good in the game, and added Enforcer and the Quake Ogre in armor with matching head skin. One of the BGbot skins is now skin15 for team bot play. (STEVE IF YOU HAVE VISION OF WHAT THE REAPERBOT SHOULD LOOK LIKE LET ME KNOW). Put standard Quake guy back in for skin 1 (default, and for benefit of clients who do not have the skin file, so they appear normal to those who do, oops). So if you're by yourself, you may like rpskin.zip better. All of the skins files and the tools I used (besides mspaint) were found at ftp.cdrom.com. Of course the Terminator is still skill 3. If you don't like my combinations, get Quakeme23 and some .mdl files and make your own, its easy. 1 - Quake Guy (default botskin) 2 - BGbot1 skin (skill 0) 3 - Quake Soldier (skill 1) 4 - Quake Ogre in player armor (skill 2) 5 - Terminator (skill 3) 6 - Predator 7 - Star Wars trooper 8 - Quake Enforcer 9 - Toad man 10- Quake biosuit 11- Duke Nukem 12- Skeleton man 13- Quake guy (Quad-Damage face) 14- Quake guy (Invincible face) 15- Quake guy (red eyes) 16- BGbot2 skin (Teamplay skin) Installation: Make a PROGS subdirectory in your RPBOT directory. Put .mdl files in the PROGS subdirectory. See Polge's text files also for info. Disclaimer: I am not responsible for anything YOU do.