Title : sATaN's BoX of FuN (1st Edition) Version : 3.2c (Final) Author : James Williams E-mail : artemis@ne.com.au * NOTE * : Bugs, suggestions and all that crap can be emailed to Platinum (ion@mail.austasia.net), as I will be away at boarding school (grrrr..) for a year, but i get terms off, and am allowed to write. Platinum will write to me and I'll try to fix them. Thanks. Cyaz all. Comments : Again, major bugs were found in the previous version. Many bugs have been fixed. And again, there are TWO versions of 3.2c. One has both vid-clips, 3.2c+ and the other, 3.2c has only the Clan Clip. This patch and others can be found on cdrom.com. Known Bug(s) : Discharging in water leaves a player model behind instead of a head. Will be fixed as soon as possible. Change(s) to be : * 3D droplets of blood, to splash when they hit the ground, or slide down the walls when touched. (These changes * Axe Of Devastation. Fires like the throwing axe, may be added to but leaves trails of flame behind it, and exploding the 2nd Revision) with a very large bang, sure to offically move your house. :) * Some suggestions that I consider worthy. Fix(es) from : * Walk-backwards fixed (One MAJOR bug!) previous ver. : * Max 5 tripbombs can be planted * Bouncing lightning gun fires slower, not giving the "BEAM LIST OVERFLOW" message * Normal Zapper will aim up/down slightly * ClientObituary function fixed with deathstrings and weapon usages. All Changes : * KILL and disconnecting from a server will gib you rather than drop your lifeless body to the floor. * Weapon pick-up messages include added weapons * GibGun (Gibs enemies when health reaches 0) * Axe inflicts 100 damage * Kill-O-Zap Energy Ray replacing Shotgun * Twin Sniper shotgun replacing Super Shotgun * ChainGun as well as Nailgun * Flamethrower added * Grappling hook added (Not a weapon) * ChaseCamera added * Flashlight added * Laser targeting added * Grenade types selected from Launcher (In Order) - Normal Grenade - Bouncing Cluster Bombs - Glue Grenades - TagBombs - Bouncing Betties * Flares added * Flames added to explosions (Toggle) * All bodies but player's can be gibbed by explosion * Tripbombs added to a key * Throw backpacks with ammo (Partial or Full) * Modifiable grenade timer * Messages when changing weapons * Deathmatch 3 has monsters * Bouncing lightning gun added * Normal lightning gun aims slightly. * Many modifications to gameplay and realism Key config PAK0 : New Weapons Press normal weapons multiple times to switch Flamethrower 9 Grappling hook Q Chasecamera O Flashlight F Laser targeting P Detonate T.Bomb U Disarm T.Bomb I Fire Flare L Flames (toggle) M Tripbombs Y Toss Partial BP G Toss Full BP H Grenade timer E (-), R (+) Cycle Grenades [ (-), ] (+) Impulses : Energy Ray IMPULSE 2 Twin Sniper IMPULSE 3 ChainGun IMPULSE 4 (Once) Nailgun IMPULSE 4 (Twice) Super NailGun IMPULSE 5 (Once) Gib Gun IMPULSE 5 (Twice) Lightning Gun IMPULSE 8 (Multiple will switch) Cycle Grenades IMPULSE 101 (+),100 - Flamethrower IMPULSE 20 Chasecamera IMPULSE 14 Flashlight IMPULSE 12 Laser targeting IMPULSE 13 Detonate T.Bomb IMPULSE 51 Disarm T.Bomb IMPULSE 52 Flares IMPULSE 15 Flames (toggle) IMPULSE 22 Tripbombs IMPULSE 50 Toss Partial BP IMPULSE 55 Toss Full BP IMPULSE 56 Grenade timer IMPULSE 53 (-), 54 (+) Hook Throw/Pull IMPULSE 38 Hook Kill IMPULSE 37 Hook (Alias) +hook (Bound to Q) If you can help with suggestions, any of the above bugs, ideas, or better ideas for the models, sounds, or programming, you can email me. Thanks and I hope you like sATaN's BoX of FuN. aaargh/sATaN on IRC (OnTheNet.goldcoast.oz.org) #quake normally. I'm in a clan called Clan Destruktion : HeLL's ANgELs, and there is a skin in the PLAYER.MDL file. This skin is used depending if your name is one of the members of our Clan. If you wish to play with this skin and you don't want your name to be part of CDHA, then change your name and type IMPULSE 250 from the console. Two names can be stored, and the names reset when you restart. This skin is NOT the final skin, and will be changed. Suggestions for skin modification are also welcome. -============================================================================- Thanks Go Out To: -============================================================================- Requiem, Author of REQ - GibGun code (Modified in SBOF) (requiem@powernet.com.au) Eli, Author of KuaQe - small sections borrowed for SBOF (apathas@mailhost.primenet.com) James Lazarus, Author of The Gatling Gun - ChainGun model and sound (alazarus@ix.netcom.com) Freaek, IRCer - Bugtesting, suggestions and worthy comments (freaek@fastlink.com.au) SUMMONER, IRCer - Bugtesting, suggestions and worthy comments (loki@speednet.com.au) Vincent, IRCer - Many hours of bugtesting, and many suggestions (vincent@bluesky.net.au) Platinum, Member of Clan - Help with bugtesting, skin, and the use of his Mac Truck (P133, 64Mb RAM) (ion@mail.austasia.net) Worships go out to iD Software for creating the best game in HeLLish history If you haven't bought Quake. I'll find you. And i'll make sure only your dentist can identify the body. -============================================================================- Copyright Krap -============================================================================- I have not included the source code for SBOF mainly because of the mess it is in. If you E-Mail me, you may get portions of code, and maybe the whole thing if your reason is worth it. E-Mail me if you want it, but I cannot guarantee you will get it. If you use any of the material supplied in this PAK file, you must give credit to me, or the people listed above. Please don't be mean. -============================================================================- Last Words -============================================================================- The game will start-up and play Getting 'AHEAD' In Life then sATaN's Weapon Tutorial followed by the original Quake demos. If you wish to play them seperately, or could not be bothered waiting through the first demo, the filenames are AHEAD.DEM, and WEAPONS.DEM in the PAK file. Play them by typing PLAYDEMO from the console. Hope you like 'em. (Especially you two. You know who I'm talkin to :> )