Title : MorphCam Filename : mcam.zip Version : 1 Date : 96/12/17 Author : Paul "]hostile[" Landrigan Email : plandr10@scu.edu.au Credits : All I did to make this patch was to combine two patches together they being Morph, and Chase cam, v3.2. So credit and respect goes to Jeff Epler (jepler@inetnebr.com) for Morph, and Rob Albin (albinatr@apci.net) for Chase Cam, as they made the two patches to start with. All I did was take code from one patch and put it in the other...nothing much really. Respect to ever-e-1 in the Quake community... Type of Mod ----------- Quake C : yes Sound : no MDL : no Format of QuakeC ---------------- unified diff : no context diff : no .qc files : yes (read compile.txt to compile this patch) progs.dat : no Description of the Modification ------------------------------- This patch allows you to morph into various monsters. Impulse 90: Human Impulse 91: Zombie Impulse 92: Vole (aka shal-rath) Impulse 93: Scrag (aka wizard) Impulse 94: Hell Knight Impulse 95: Shambler Impulse 96: Fiend (aka demon1) Impulse 97: Ogre Use Impulse 1 and 2 to change between missiles and slashing And then view them externally with the ChaseCam. Impulse 30: ChaseCam (on\off) Impulse 31: LaserSight (on\off) Impulse 32: Normal tracking\Strafe tracking How to Install the Modification ------------------------------- Consult compile.txt for compiling this patch Technical Details ----------------- If it does not work, please e-mail me and tell me: plandr10@scu.edu.au Please read the appropriate text files on the seperate patches Author Information ------------------ I make Quake maps.... check out http://www.geocities.com/SunsetStrip/Alley/3265 Copyright and Distribution Permissions -------------------------------------- Authors MAY use these modifications as a basis for other publically available work. You may distribute this Quake modification in any free electronic format as long as this description file remains intact and unmodified and is retained along with all of the files in the archive. You may not publish or distribute this Quake modification in a non-free form without the permission of the author. Availability ------------ Where you downloaded it from