MultiMod by Shyft --- http://www.fwb.gulf.net/~shyft/ -- Bill Turner This is a great set of QC and some .mdl's I made partially from my own hacks and some from others listed in the credits at the bottom. Also get multimdl.zip for texture the texture enhancement mods. Better have reasonable RAM for this. (more than 8M) This QC set contains the following: (* denotes others work) 1. A guardian minion! Collect 40 cells and use impulse 15 to produce a minion that follows you around and electrocutes your enemies...at least till the minion runs out of cells :) t's safe for DM/coop/teams. Limited to 1 minion unlike the minion in my minion.zip. 2. A laser gun bound to impulse 9. It uses cells. You begin with it in your posession at each map. You need simply to obtain some cells to use. 3. You can now drop weapons for whatever reason you might wish. This is accomplished by using impulse 100. 4. You can now make up to 3 holograms at a time. They last about a minute and cost 12 cells. Try dropping one as you jump or when you are a demon. Use impulse 101 to drop a Hologram. 5. As a demonstration of enemies becoming damaged, if you have my enforcer.mdl and H_mega.mdl in your progs dir(texture replaced by pseudo stormtrooper) you will get to see him become bloody and damaged when he dies. 6. Each grunt in the game has a randomly determined skin texture from 10 textures I think are not too messed up. :) You need my soldier.mdl for this or else they look normal. 7. When you get the biosuit, your texture changes to the exact texture of the biosuit and back again when it wears off. 8. Zombies can be killed (Oh wow...Who hasn't done this? :) 9. some cheats= impulse 254 all weapons impulse 255 quad damage impulse 253 demon deathmatch 100 or coop 100 makes all cheats available 10. *I added Multiskin to the mod. It rocks! I also added a couple of textures to the multiskin. Impulse 200 and 201 to change 11. *Pipebombs-- impulse 13 to throw and impulse 14 to detonate. uses rockets. 12. *Fiend pentagram-- get the pentagram and turn into a fiend. 13. I may be forgetting something. I will be adding another weapon when I make one good enough or see a good one someone else make. INSTRUCTION: Put all the QC files in quake\shyft\progs put qccdos.exe in there as well. also put all the .mdl files in there too. run qccdos which will create quake\shyft\progs.dat Run quake with the additional cmd line param: -game shyft ex. quake -game shyft If this doesnt help, sorry. ======================================================================== Credits and Wot Not and thanks to the following: ------------------------------------------------------------------------ I used the Multiskin mod by by Dennis Noordsij - lnoordsi@inter.NL.net home of MultiSkin - http://web.inter.NL.net/users/L.J.Noordsij/qc.htm I used the pipebombs from pipebomb.zip by AsmodeusB -- tazq@sos.on.ca I used the fiend powerup from jfiend11.zip -- Kick ass fuggin QC! By John Spickes jspickes@eng.umd.edu Josh Spickes spickesj@wam.umd.edu Playtesting by John & Josh Spickes Allen Seger I used as reference some of the homing code from homing.zip by Vhold http://netwizards.net/~vhold/ ABOVE MENTIONED FILES AVAIL. AT FTP.CDROM.COM Thanks to id for making QC available to the masses. ***Thanks to my brother Toby Turner for the Modified*** stormtrooper bitmap and the crusader bitmap as well as for helping me debug and playtest this crap :) impulse 1 - 9 W_ChangeWeapon (); impulse 254 WeaponCheat (); impulse 255 QuadCheat (); impulse 11 CycleWeaponCommand (); impulse 12 ServerflagsCommand (); impulse 100 weapon dropping impulse 101 W_FireHolio(); hologram impulse 13 W_FirePipeBomb(); impulse 14 DetPipeBombs(); impulse 15 W_FireMinion(); impulse 253 FiendCheat (); impulse 200 cycle self texture up impulse 201 cycle self texture down skin list --------- SKIN: Quake himself (1)"); else SKIN: Duke Nukem 3d (2)"); else SKIN: Mr. Toad (3)"); else SKIN: Stormtrooper (4)"); else SKIN: Max (5)"); else SKIN: The Terminator (6)"); else SKIN: Judge Dredd (7)"); else SKIN: Camouflaged soldier (8)"); else SKIN: Captain Picard (9)"); else SKIN: The Wizard (10)"); else SKIN: Predator (11)"); else SKIN: Skeleton (12)"); else SKIN: Wan-Fu (13)"); else SKIN: Henry Rollins (14)"); else SKIN: He-Man (15)"); else SKIN: Boba (16)"); else SKIN: Superman (17)"); else SKIN: NYPD Cop (18)"); else SKIN: The Avatar (19)"); //SHYFT skin adds SKIN: Just a Grunt (20)"); SKIN: Big Ugly Ogre Man (21)"); SKIN: Crusader (22)"); SKIN: BioSuit (23)");