Title : 7 Deathmatch modes Filename : 7dms.zip Version : 1.0 Date : 10/1/96 Author : Shawn Hamm Email : spam@bu.edu Credits : id Type of Mod ----------- Quake C : yes Sound : no MDL : no Format of QuakeC (if a Quake C Mod) ----------------------------------- unified diff : no context diff : no .qc files : yes progs.dat : yes Description of the Modification ------------------------------- 7 Deathmatch modes: deathmatch 1: as is, except everything respawns in 15 seconds, armor in 40 deathmatch 2: as is, except ammo is increased deathmatch 3: weapons left, everything else respawns.. health/ammo in 30 secs, armor in 40 deathmatch 4: weapons left, armor + powerups respawned, not health/ammo, increased ammo with weapons deathmatch 5: weapons left, health/ammo + powerups respawn, not armor deathmatch 6: weapons left, only health + ammo respawns, not armor or powerups deathmatch 7: weapons left, nothing respawns, ammo increased How to Install the Modification ------------------------------- install progs.dat in a directory parallel to id1... i.e. d:\quake\7dms is what i use note: i have not tested it beyond running thru the levels by myself..., so theres no gaurantees of playability, but i ran thru for several hours, and everything works fine and i found no bugs (all i did was change some if statements anyway ;) no major quakec breakthrough here) Technical Details ----------------- not a whole lot Author Information ------------------ a jobless student on leave of absence Copyright and Distribution Permissions -------------------------------------- Authors MAY use these modifications as a basis for other publically / commercially / publically or commercially available work SUBJECT TO THE LIMITATIONS SET OUT IN THE README.TXT FILE. You may distribute this Quake modification in any electronic format as long as this description file remains intact and unmodified and is retained along with all of the files in the archive.