A Deathmatch Battle Server with deathmatch and single player options for: Battle Server Camper Detector Deathmatch 3 and 4 rules Monsters in Deathmatch Regenerating monsters Better Death Knight, Enforcer, Ogre, Scrag and Zombie shots Better Dog and Fiend jumping Random player respawn spot Dying player drops items Shuffling items Remove health packs, weapons, ammo, armor and powerups Missile teleport Stop Lightning Gun discharge in water hurting things out of water Weapon Power Balancing Throw weapon and ammo for team-mate Flares, Tracer beep, Homing rockets, Proximity bombs and Trigger bombs This includes bug-fixes: Rotfish counted twice Killing Shub-niggurath not counted as a kill Monsters appearing as statues Just a minor typo in misc_fireball Teleporting onto an invincible player Player kills sometimes reported incorrectly Discharging into the water/slime/lava reports and how to fix: Quake Teleport error in START - Introduction Missing 4 Scrags in E2M4 - The Ebon Fortress Missing 1 Fiend in E4M3 - The Elder God Shrine Mission Pack #1 (Hipnotic/Ritual) - Scourge of Armagon Missing 2 Spikemines in HIP2M4 - The Crypt Missing 3 Spikemines in HIP2M5 - Mortum's Keep Mission Pack #2 (Rogue) - Dissolution of Eternity Missing 1 Wrath in R1M6 - Temple of Pain