Title : Power Armor Filename : powarmor.zip Version : 1.00 Date : 10/7/96 Author : Christopher Skarp Email : cskarp@voicenet.com Credits : ID for the awesome quakec capabilities ChuckMo for the idea. Type of Mod ----------- Quake C : yes Sound : no MDL : yes Source Included : yes Description of the Modification ------------------------------- Powered Armor Patch: A relic of an ancient technology, this replaces the less powerful pentagram of protection. When you don it, a combination of drugs and arcane radiations raise your health to 200. More important is the combination of force fields and abative duroplast armor plates which will absorb the next 500 points of damage you take completely. Once this is gone, you can be hurt normally. The force fields also let the armor act as a bio suit for 45 seconds. How to Install the Modification ------------------------------- Make a new dir in your quake directory. (ie c:\quake\powarmor) then move this progs.dat into that directory and copy your *.cfg from c:\quake\id1 into the same directory. Copy the MDL into a directory called mdls. (Or unzip with -d) Then run quake ala: quake -game powarmor The powered armor replaces the pentagram of protection (to make deathmatch play less demonic, and more bloody.) Technical Info -------------- v1.00: No bugs that I know of. Let me know! Author Information ------------------ Home page at http://www.voicenet.com/~cskarp/ (I have a life beyond the game, so don't look for too much!) email at: cskarp@voicenet.com Copyright and Distribution Permissions -------------------------------------- Authors MAY use these modifications as a basis for other publically available work. (Just e-mail me, I wanna play them too!)