title : foxyzoo2 filename : foxyzoo2.zip version : 1.00 (yes, that's version 1 of number 2 :P) date : 97/5/15 author : martin fuchs (gibs you as foxy ;) email : fuchs@physik.fu-berlin.de what is this? : an 8 new monster level! credits : id for creating quake and for making it so super-configurable trey harrison and chris carollo for quest (YES!!!) david jewsbury for stoneless ludovic texier for the manga babe ken turner for willy the spider bubbah for the bazooka babe, the snakeman, the blarg and his monster site marc fontaine for the cyberdemon astro and gopal nener for the raptor jonn gorden for wildwing the quakelab for real glass (tm) and more type of mod ----------- bsp : yes map : yes quake c : yes sound : yes mdl : yes format of quake c ----------------- unified diff : no context diff : no .qc files : yes progs.dat : yes map info -------- single player : yes coop : yes (8 starts) deathmatch : no - not really designed for dm, but it works new monsters : aaaahm, yes base : new level from scratch editors used : quest, stoneless description ----------- if you haven't checked out the foxyzoo level, go smash your head against the next wall - hold on, don't! there's hope. 'cause now here's the the foxyzoo level foxyzoo2! BIGGER, BADDER and BETTER than ever before. like - hey, now there's twice as many monsters as before. ok, i'm a lazy bum, so i've done quite some cut'n pasting to double the size of foxyzoo. so just in that tradition i'll not create some new blahdeblah here but just update the old info. you won't notice anyways :) this is a small level that'll let you have a look at 8 of the coolest new monsters that are out in the net: willy the spider, the manga babe, the snakeman the bazooka babe and the new inmates doom's cyberdemon, jumpy blarg, jurassic parc raptor and x-men tc's wildwing. each monster has it's own zoo cell with real glass (tm :) windows so you can have a closeup look at it. you can then either choose to let it loose and get your butt kicked or teleport it into a small central arena to have it fight another monster. it can be a little tricky to have them have a go at each other but if they see you before you jump into the watch room it'll usually do. the arena has a small observation room with real glass (tm) windows so you can have a closeup look at the 'games', hehe. and believe me i was quite surprised that snaky and bazooka don't always win :) - well as long as you don't throw that fat doom oldie in there, of course. Wow! last minute addon: dump the blarg in with some other monsters to get the action going. this baby *has* some aggressive ai, hehe. there's more cool monsters around that i'd like to include here. the only thing i need to be able to do that is the qc source, though. the psionic slug and the wyvern just as an example lack this. if you know of another monster that has qc available, let me know and it'll be included in the next version. how to install the addon ------------------------ * create a directory called foxyzoo2 off of your quake directory. if quake is in c:\quake, then that would be c:\quake\foxyzoo2 * unzip the archive into the foxyzoo2 directory. DON'T OVERWRITE YOUR PAK0.PAK FILE (which should be safely in quake\id1\ anyways)! * now run quake with 'quake -game foxyzoo2 +map foxyzoo2' from the command line. or use qfront (from ftp.cdrom.com) to install this thing, that'll make life a lot easier. copyright and distribution mambo jambo -------------------------------------- go ahead and take this package apart as you please. use it for your own levels. as far as the monsters go do what their respective .txt files say. don't make money with this (hear me, actura??). if modified, give it another name; if you want to distribute it in electronic format, keep the zip file intact, include all accompanying .txt files and notify me. and, of course, make the world a better place, hehe.