Title : OgreSaw Filename : ogresaw.zip Version : 1.0 Date : 9/20/96 Author : Dave Weiden Email : Weiden@Trenton.EDU Thanks : Brian Martin (brian@phyast.pitt.edu) * MeDdLe * Herschel Giansiracusa (bobgian@i1.net) * Pakie * Type of Mod ----------- Quake C : yes Sound : no MDL : not really, well, you'll see :) Format of QuakeC ---------------- unified diff : no context diff : no .qc files : yes progs.dat : yes Description of the Modification ------------------------------- I was playing around with MeDdLe, a very cool tool, and I noticed that the ogre has many animation frames that aren't used - at all. Why the hell didn't id use them? Who knows - I still think so much was left out of Quake, because Carmack knew then, we would have a lot more to play with! Anyway, I decided to modify the ogre to use these frames. Now, when he walks, he sometimes stops to try to start his chainsaw. It's completely random when it happens, and I think it looks pretty neat. The revving sound is a good match for the animation, too. That's it, no big change. Just an atmosphere kind of thing. How to Install the Modification ------------------------------- Make a new dir in your quake directory. (ie c:\quake\ogresaw) then move this progs.dat into that directory and copy your *.cfg from c:\quake\id1 into the same directory. Then from the c:\quake dir. type: quake -game ogresaw Then watch him, and listen! Technical Details ----------------- This modification is modular, I suppose, for the most part. So, using it in your favorite patches should be quite easy. Very easy, in fact. Author Information ------------------ Creator of (hopefully) some cool things to come... Levels, mods, textures... Copyright and Distribution Permissions -------------------------------------- Give me a break. Does anyone out there REALLY have a copyright? Yeah, right. Okay, so if you don't send me $75 dollars for this immediately, I'll see your ass in court. ;) Authors/users are ENCOURAGED to use/combine this modification with their favorites, hopefully to make the environment of Quake that much cooler. Just give me some credit if you redistribute/combine it, or whatever. If you're a net-scraping, CD making, profitting off of other's work lowlife, like those Zone! people, contact me first for permission. Availability ------------ FTP : ftp.cdrom.com