Xsoldier v2 by Bill Turner -shyft- shyft@fwb.gulf.net http://www.fwb.gulf.net/~shyft/ This qc patch allows the grunts to be randomly armed. The grunts are much more dangerous once you apply this patch. The following changes were made to the grunts arsenal: 1. some grunts now shoot Super shotgun 2. grunts using the regular shotgun have a single grenade 3. some grunts use a nailgun. Added since 1.0 4. some grunts use the flamethrower created by those cool guys at Quake Command. (see credits) 5. grunt backpacks now give more realistic ammo. Patch use info: -replace soldier.qc with my modified .qc file. -add flame.qc file to the progs dir. -add a flame.qc into the progs.src just after weapons.qc -Add the following lines at the end of defs.qc .float onfire;//Flag... set if the entity is on fire .entity firewood;// Pointer to an entity that the flame will burn. -compile credits ------- -flame thrower code was created by Steve Bond (wedge@nuc.net) from Quake Command -- http://www.nuc.net/quake