============================================================================= QUAKE WIZARDS by Qyv ============================================================================= Version: 1.2 This new version is because I totally revamped the impulse code ala Morph. It just seems much better and easier to use than Holo's. Also notice how spells have similar checks and startups and the bottom to make editing easier. What is this patch?: This qcc addon allows your player to cast D&D spells and such. It's purpose is to make creating/adding/modifying spells as easy and painless as possible. I dont expect anyone to use my spells all the time, 1st level spells are weak, but higher levels will be more powerful and flashy. (polymorph self, teleport, "magic morning stars"...) For this reason I purposefully made these spells pretty useless, based on D&D specs. (although there are still alot of bugs I dont want.)