Title : Taunt Filename : TAUNT.zip Version : 1.0 Date : 25 Feb 97 Author : Gary Riches Email : N/A Credits : ID. Type of Mod ----------- Quake C : YES Sound : YES MDL : NO Format of QuakeC ---------------- unified diff : NO context diff : NO .qc files : YES progs.dat : YES Description of the Modification ------------------------------- Bind keys to impulses 102-110 (!sorry theres a lot!) and press them to toggle various taunts. I did this patch so it would be a little more entertaining playing DM over a long distance as you can still verbally taunt your opponent. It also alters the respawning points of weapons/power-ups in DM for an altogether more varied game. There is also MORE gore. ie. 3x the amount of blood! How to Install the Modification ------------------------------- All the mods are in WEAPONS.QC/ITEMS.QC, they're cleaned up so you can easily use this patch with others. INSTRUCTIONS ------------ Make a sub-directory in quake called 'taunts' then use winzip to unzip to the directory, as long as you un-zipped it into a directory Winzip will have sorted out the rest! From directory 'quake' type: quake -game taunts Technical Details ----------------- impulses: 102 - 110: Different taunts Console command: bind "impulse xxx" this will link them together. (This only need to be done once as it saves them in the directory) Known Bugs: None Copyright and Distribution Permissions -------------------------------------- Authors MAY use these modifications as a basis for other publically available work as long as credit is given where credit is due and that this file is included with NO alterations. You may distribute this Quake modification in any electronic format as long as this description file remains intact and unmodified and is retained along with all of the files in the archive.