ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Title : Your personal Hit-rate º ÇÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĶ º By : Michiel Stegeman aka Lucaz º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Filename : hitrate2.zip Version : 1.9-Debugged ( Features a "top 3 hitrates" command in DM ) Date : 27/10/'97 Author : Lord Gunthar on European Q. servers, Lucaz on IRC undernet Email : thelucaz@Hotmail.com Credits : iD, for their GREAT GAMEZ, like Wolfenstein 3D, DooM I and ][ and of course ..... Quake Play- : ME ME ME ! testing : Type of Mod ----------- Quake C : YES Sound : no MDL : no .QC files : yes (only the modified .qc's) progs.dat : yes Description of the Modification ------------------------------- Always wanted to know your accuracy ? Well that's possible now ... Load it up, shoot some friends or monsters, and press "impulse 20" -- VOILA -- Your Hitrate ... I've done my very best too : In deathmatch my rate dropped to 86.7 Full Episode 1 : 129.4 (yeah) Full Episode 2 : 114.7 Full Episode 3 : 121.9 Full Episode 4 : 117.3 Why does my score come above the 100 percent ? - Well, if you hit 2 or more creatures, your shot = Y+1 and hit = X+2(or more) and X >= Y then your hitrate is: X / Y * 100% = HITRATE --> (X+2) / (Y+1) > 100% .. **** (by the way) I DID NOT CHEAT **** TIP : + Try to shoot as many people with your dual shotgun, don't use nails.. or your score will drop ( I did this in deathmatch too often ). + Shooting with a (S) Nailgun or a lightninggun decreases your hitpercentage because usually you miss too often ( although there's a hitbonus ). + Only a direct hit with RL / GL is counted as a hit. + Don't use the zombies to increase your hitrate (see tech. info). + Don't cheat ! I dislike cheating and so does my code ... =D How to Install the Modification ------------------------------- Very simple: 1. Create a directory named HITRATE under your QUAKE directory by typing: MD HITRATE when in your QUAKE directory. 2. Unzip the files in the archive into that directory with your favorite unzipping software. Make sure you unzip with subdirectories. If you use PKUNZIP just type: PKUNZIP HITRATE2.ZIP HITRATE -d again, in your QUAKE directory. 3. Run Quake like this: QUAKE.EXE -game HITRATE 4. In Quake, use the keys q, w, e, r, s, y and n (see tech. info) Technical Details ----------------- W = impulse 20 - Print (to screen) your hitrate. R = impulse 21 - Reset your hitrate . E = impulse 22 - Print how many times you have shot and hit a monster. Q = impulse 23 - Show Top 3 hitrates. S = impulse 30 - Begin searching for players. (SEARCH?) Y = impulse 31 - Prints the hitrate of that person (YES) N = impulse 32 - Next player. (NO) * Shooting at a zombie without Quad with (S) shotgun, (S) nailgun, lightning- gun or axe will NOT give you a hit - did this to prevent shooting on multiple zombies to increase the hitpercentage. Bugs?? - Nope, if you do find one write me .. please. Author Information ------------------ * Other mods I've done: - Clusterbomb - Not going to produce that one ... it would be original (ahum--NOT). - Smoke - Looks weird ... sorta fireworks, not produced either. - Talk - Talking in Deathmatch, just for a little bit of fun. (TALK_10.zip) - Hitrate 1.?? - This patch without the new command, and with bugs. (HITRATE1.zip) - MovieUtl - Coming soon, a "patch" for making your own movies containing some editors, skins, sounds and practical help. * I was busy finishing this mod till 2 in the morning .. It finally is without bugs ... The whole mod cost me a 9-10 hours to finish but playtesting ( of course ) and debugging cost me several weeks .... the code however is nice, I must say, and also very well documented. How to contact me: ------------------ IRC - Usually on undernet's #Quake and #QuakeNZ - I know I'm not from NZ :) E-Mail - thelucaz@Hotmail.com Mail - Michiel Stegeman Gronausestraat 561 7534 AA Enschede The Neatherlands ** If you have a Server, please run HITRATE and send me the hitrates in deathmatch so I can examine their hitrates and make some new, more detailed ratings for hitrate. If you send me many hitrates, I will give you a new version of hitrate. Copyright and Distribution Permissions -------------------------------------- Authors MAY use these modifications as a basis for other publically available work but leave this text-file intact with your work. You may do whatever you please with the contents of this archive, except for commercial exploit. If you with to make commercial use of the contents of this archive, contact the author in one of the forementioned ways. Quake Server's MAY use these modification (please), but contact the author (in one of the forementioned ways) that his mod is running (That gives me a kick and .. give me some credit). Availability ------------ This modification is available from the following place: ftp://ftp.cdrom.com