======================================================================= Title : Sound Enhancement Patch for CTF Filename : CTFSOUND.ZIP (PAK3.PAK - No QuakeC Required!) Author : Vance Andrew Blevins (Menthol) Email Address : aocs@ionet.net Description : Original, military style sound effects made : especially for CTF gameplay. Most of the : original CTF sounds were preserved and some : mixed with simple dialog. See Instructions. Additional Credits to : ThreeWave's CTF v3.5 Patch : http://www.planetquake/quakex/threewave : Drew 'BZ' Davidson's CTFBot v1.2 Patch : http://www.interpath.com/~davidson/ctfbot.htm ======================================================================= * WARNING! * Light profanity can be heard in this patch, please DO NOT download if you are easily offended by profanity! I DO NOT accept responsibility for the misuse or content of this file. Downloading of this file will constitute all pre-knowledge of its content and usage. * Instructions * This is a very simple patch, all of the new sounds have been placed in this convenient PAK3.PAK file, but some instructions are required. All you need to do is to locate your CTF directory (which should be located in something such as C:\QUAKE\CTF) and check for the .PAK files that you already have, which should be PAK0.PAK, PAK1.PAK and PAK2.PAK for CTF play. If this is so, simply copy or move our PAK3.PAK file into your CTF directory and when Quake loads the Threewave CTF patch, our sounds will simply over-ride some the traditional CTF sounds. If for any reason you already have a PAK3.PAK file in your CTF directory, you will need to rename our PAK3.PAK to PAK4.PAK and then copy or move the pak file to your CTF directory. That's all there is to it! No messy QuakeC compilations or confusing Impulses required! This patch can be copied to your CTFBot directory and will work exactly the same as well. * About the Patch * The sounds inside this PAK3.PAK are mostly the original CTF sounds you are used to hearing only enhanced with a bit additional dialog to give the game more of a military flare. This has been tested extensively and over-rides the default original CTF sounds without error. Following is a list of the sounds and their enhancements: *Each sound has been processed for highest possible quality! Some have *been converted up to 22khz mono. Additional dialog well acted and are *filtered as if they are incoming radio transmissions. Excellent when *in large player battles around flag area! ##. WAVE SOUND NORMAL SOUND + ANY ADDITIONAL DIALOG/ENHANCEMENTS --- --------------- --------------------------------------------------- 1. RUNETRY.WAV ... "Flag has been returned..." 2. ARMOR1.WAV .... Armor + "Nice Armor!" 3. HEALTH1.WAV ... Health + "Whooaaaa..." 4. PROTECT.WAV ... 666 + "Bwahahaha!!" 5. PROTECT2.WAV .. 666 Burnout + "Awww Shhiiit!" 6. R_ITEM2.WAV ... MegaHealth + "Come'n git me!" 7. SUIT.WAV ...... Biosuit + "Ya got the biosuit soldier!" 8. SUIT2.WAV ..... Biosuit Burnout + "Runnin' outta air boy!" 9. FLAGCAP.WAV ... "Looks like flag has been captured!" 10. FLAGTK.WAV .... Horn + "Flag has been taken! {Repeat}" 11. SECRET.WAV .... Secret + "Secret area discovered!" 12. TALK.WAV ...... Beep + "Incoming message!" 13. AXHIT1.WAV .... Axe Hit + "Waaaaahhh!" 14. AXHIT2.WAV .... Enhanced axe tink sound used w/grappling hook too. 15. DEATH1.WAV .... "Whoa God Help me!!" 16. DEATH2.WAV .... "Baaastard!..." 17. DEATH3.WAV .... "Wwwwhy!!??..." 18. DEATH4.WAV .... "Ahhhh gimme a break..." 19. DEATH5.WAV .... "Hummmmwaaahhhh..." 20. DROWN1.WAV .... Enhanced gulp sound1. 21. DROWN2.WAV .... Enhanced gulp sound2. 22. GASP1.WAV ..... Enhanced exiting water breathing sound. 23. GASP2.WAV ..... Enhanced exiting water choking sound. 24. GIB.WAV ....... "Wooohh gawd!..." + puff/crush sound. 25. H20DEATH.WAV .. Enhanced drown/death sound. 26. LAND.WAV ...... Enhanced "ooomph" sound. 27. LAND2.WAV ..... Enhanced "oomph!" + crunch sound. 28. LBURN1.WAV .... "Hurrrahhh!..." 29. LBURN2.WAV .... "Huuulleehhh!..." 30. PAIN1.WAV ..... "Mmmm HEY!..." 31. PAIN2.WAV ..... "Hmmmm whaaaa..." 32. PAIN3.WAV ..... "Muthafuckah..." 33. PAIN4.WAV ..... "Huurruuhhh..." 34. PAIN5.WAV ..... "Jackasss..." 35. PAIN6.WAV ..... "Whoaooph..." 36. PLYRJMP8.WAV .. Enhanced "Hwumph..." sound. 37. TORNOFF2.WAV .. "Soldier lost in action..." 38. UDEATH.WAV .... Enhanced splatter sound. Enjoy! Andrew Blevins aocs@ionet.net * Copyright / Permissions * You MAY distribute this patch, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc.) as long as you include these files intact and provide me (Andrew Blevins) a copy of the media (if CD or Diskette) when such a compilation for distribution is completed. * Where to get this Patch * Services: None at time of release FTP sites: ftp.cdrom.com Other: None at time of release * Other Available Quake Efforts * King Kong CTF (CTFKKONG.ZIP) House in the Hills CTF (CTFHHILS.ZIP) Bad Blood CTF (CTFBBLUD.ZIP) King of the Ring Deathmatch (RINGKING.ZIP)