ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Title : Air Strike º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Filename : AIRSTK10.zip Version : 1.0 Date : 3/1/97 Author : Howard Roy Other mods: Killer Quake Pack 1.0 Email : Howard@mortimer.com Web Page : http://www.mpog.com/kqp/ Credits : ID Software <- well, no ID, no Quake. Simple. ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Type of Mod º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Quake C : yes Sound : yes MDL : yes ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Format of Quake C º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ unified diff : no context diff : no .qc files : no progs.dat : yes ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Description of the Modification º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ A very neat feature in C&C : Red Alert if you play the Russian side is that, you can build MIGs and then call for an air strike upon enemy's units and structures. An idea stuck me when I was playing C&C : RA the other day, that I could create an Air Strike patch for Quake that reproduce the above situation, so I did. To call for an air strike, you'll need 60 shells, enter Impulse 190 to throw a coordinator, once it land on floor, it'll become the target of the jet fighters to strafe upon. You'll see three F16 Fighting Falcons fly over the target, one at a time, strafe on the floor while they fly over the target. If any of the fighter spot any thing that moves near the target, it'll launch its missiles against the target. Each figher carries 2 missiles. If you have thrown the coordinator into an invalid location, such as a gap right next to a wall, the call for the air strike will be cancelled, and shells will be returned to you upon cancalations of air strike calls. Each cancelled Falcon will return 20 shells to you, if all three jets are cancelled, a total of 60 shells will be returned. Imagine using this patch in a CTF game, instead of rushing into an enemy base and get killed, you can now throw an air strike coordinator into the enemy's base, and let the fighter soften the enemy base before you enter it yourself. If you want to get the source of Air Strike, please contact me at howard@mortimer.com Thanx. ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Brief summary of features º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ New weapons Ammo Scale* Description (* 1 is least powerful, 5 is most) ============================================================================= (Ammo cost : S = shells, N = nails, R = rockets, C = cells) Air Strike 60S - (4) Call for an air strike. ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º How to use Modification º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Select the Blaze Gun by choosing what is normally the nail gun. Fire away. ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º How to Install the Modification º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ goto Quake dir make a sub dir named something like AIRSTRKE unzip everything with -d into that sub dir run quake with the -game option Examples: C:\>cd quake C:\Quake>md AIRSTRKE C:\Quake>cd AIRSTRKE C:\Quake\AIRSTRKE>unzip -d AIRSTK10.ZIP ... unzip files ... C:\Quake\AIRSTRKE>cd .. C:\Quake>Quake -game AIRSTRKE If you're running under Windows 95, and have more than 8 MB of ram, try to run Quake with this command : C:\Quake>Quake -game AIRSTRKE -winmem 12 (If you have more than 16 MB of ram, replace 12 with something bigger) That's it. ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º IMPULSE Commands º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Brief IMPULSE commands summary : (please refer to the text files mentioned above for full info) Impulse 190 Throw a coordinator to call for an Air Strike ** Use the BIND command to make your life easier, example : BIND A "impulse 190" ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Technical Details º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Known Bugs: þ None so far ... ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Future Enhancements º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ þ May allow player to switch to jet fighter view Please email me at howard@mortimer.com with any suggestions for improvements. ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Revision History º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Version 1.0 þ Initial release ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Contacting Author º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ As mentioned above, my email address is : Howard@mortimer.com I also have a personal web site located at : http://www.ugrad.cs.ubc.ca/spider/u6m1 ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Copyright and Distribution Permissions º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ þ Authors MAY use these modifications as a basis for other publically available work. Please send me any modifications you make! þ If you have used part of this patch (code, model or sound) in your own patch, please give credits to the authors who have made them - including myself. Thank you. þ You may distribute this Quake modification in any electronic format as long as this description file remains intact and unmodified and is retained along with all of the files in the archive. þ This patch can NOT be distribute on ANY product PRODUCED or even RELATED to a lame company called Actura.