Date: April 19, 1997 ============================================================ FileName : Land_Mines.Zip Author : Daniel 'Hades' Hein Description : Land Mines For Quake. Great Fun. ThanX To : id Software (id = Kick Ass Games) ============================================================ =Stuff U Need 2 Know= ===================== I assume U know how to load a Quake-C patch. If Not, E-Mail me. To Use: Impulse 33 - Plant a Mine (If U have rockets) (bind m "impulse 33") Impulse 34 - Detonate All Of Your Mines Within Range (bind d "impulse 34") These mines arm 2 seconds after they've been planted. So plant them while running. They don't care who they blow up as long as you walk within their detection field. The color of the Mine depends on your Shirt color. Just so you can tell who's gonna get an extra frag :) If you see the mine ahead of time, a nail or two will set it off. =Stuff I want U 2 Know= ======================= I take no responsibility for anything bad this does to U, Your Computer, Your Family, Your Pets, Your Relatives, Your House, Your Clothes, etc. U *MAY NOT* Use this patch in any collection or compilation without my Permission. If U find any bugs, have suggestions, want the source, etc. E-Mail me! =Other Quake Thingy's I have made= ================================== ThunderBomb : A new Grenade, Shoots out lightning when it (Current Version: 2.5) : Detonates. Adjustable Range, Damage, and Detonation Timer M16 : Not yet on the 'net, still beta testing. (Current Version: 1.0) : Look for it *really soon* (like, next week/later this week) : Has grenade launcher, LaserVision Targeter, : HollowPoint and Armor Piercing Shells, Semi-auto : 3-Shot Burst, Full-Auto. Mines : Current Version: 1.0) : Yer looking at 'em. *Coming Soon* ThunderGate Level Plug-In : An "electric fence" for use in Quake Levels : See it to believe it.