************************************************************************************ * MOSSBERG 590 Shotgun * ************************************************************************************ Filename : SHOTGUN.ZIP Version : 1.0 Date : 7/2/97 Author : Minh Le (Gooseman) Email : gooseman@smartt.com Credits : The authors of QME and QUARK!! and id software for giving me reason to live (QUAKE2) Greetings : Members of the UnHoly Alliance Clan and the members of the Atomic Carnage. Sniper1, The_Brain, Robs, Hitman, and anyone else I forgot to mention :) ***************** * Type of Mod * ***************** Quake C : yes Sound : yes MDL : yes ************************************* * Description of the Modification * ************************************* This is my third patch but it's a much simpler patch than my previous two. It operates in pretty much the same way as the original shotgun. This is a shotgun meant to replace the original shotgun. It's more powerful than the original but it has a reload sequence which takes about 1 second. Other than that, it operates exactly like the original. Like all shotguns the mossberg was intended for close quarters combat but it's spread has been modified to allow for moderate range sniping. Have fun! *********************** * FEATURES * *********************** - nothing much.. just a shotgun, a hand and some nice death sequences. ***************************** * How to use Modification * ***************************** 1) make a directory in your REGISTERED quake directory called "mossberg" 2) unzip the file shotgun.zip into the new directory you've just created with the -d option (ie. type "pkunzip shotgun.zip -d" . This will unzip the file with regards to recursive directories.) 3) Now depending on which version of Quake you plan on running (regular Quake or GLQUake) you might have to run the batch file included in the /progs directory. If you are running normal Quake then you DO NOT run that batch file. If you are running GLQuake then you SHOULD run that batch file. Basically the batch file just swaps the 2 .mdl's 4) Now , go to the Quake directory and type "quake -game shotgun" or "glquake -game shotgun" if you're runnning GLQuake. *********************** * Technical Details * *********************** no bugs that I'm aware of. It is missing the ejecting shells but I hope to include that soon. I'm just kinda lazy right now.. ******************************************************************** * LEGAL SHMEGAL SHTUFFF & PATHETIC ATTEMPTS AT HUMOUR * ******************************************************************** - IF ANY PUBLISHING COMPANY DECIDES TO PUBLISH THIS PATCH IN SOME CD COMPILATION OF QUAKE MODS WITHOUT MY PERMISSION I WILL PERSONALLY SUE THEIR PANTS OFF!! (that's assuming they wear pants.. the lousy beggars!!) - You can use this patch in any of your patches if you wish to do so. All I ask is that you politely email saying "Hey gooseman, lemme use your patch in my own patch... PS. you're the second coming of Jesus right ? " or something along those lines :) - If you decide to distribute this patch , I ask that you distribute it along with this .txt file for documentational purposes - If you decide to cover yourself in honey, roll around in a pile of brown sugar, paint your eyeballs blue (to simualte the EM Gauss effect), cover your body with black sheets of metal, set your lips on fire and run around calling yourself the M-16A3 then please feel free to do so.. I am in no position to prevent such actions.. - Please do not print this .txt file out and pee on it in a futile attempt to disgrace my name and all those associated it with me... you will only do it in vain :) - And lastly, have fun with this patch!! That's why I made it!!! YEEHA! WOOHAA!!$$@$@EEFHHASASA