Title = No Spike v1.0 Author = Tex-Murph (irctex@hotmail.com) - - - - - - Description - - - - - - - - - - - - - This is a fairly simple, but useful, mod. In deathmatch, all of the traps are disabled. After playing QuakeWorld for a while, I started to get annoyed when I lagged in the middle of a spike shooter area, and lost another frag. So now they're all gone! :) I can't find the Quake text template, so that's why there isn't much to this text file. Please e-mail me if you have it or know where to find it! I know this patch isn't much, but please tell me what you think! WHAT'S INCLUDED misc.qc --- The source code progs.dat --- You know what! :) nospike.txt --- Right here buddy COMING UP -- by Tex-Murph and The Cameraman "Max Gibbage"! (it's not what you think )