================================================================ Title : The Nukes Of Hell Filename : v_rock2.mdl Twin Nuke Launcher Model v_nail2.mdl F.E.M.P. Weapon Model femp.mdl Pulse Model missile.mdl Nuke Model tech.mdl Scientist Model radio.mdl Radiation Suit Model femp.wav F.E.M.P. Firing Sound load.wav Twin Nuke Firing Sound progs.dat Game Data File pak0.pak All The Above Files nukes.txt This File, Dumbass! nukes.zip Tricky, That One... Author : Iain Johnston AKA Chaos-Lord Email Address : iain@kungfuhouse.ndo.co.uk Description : The Nukes of Hell are lovely weapons for Quake. I made them as a test of my design ability. They consist of two separate weapons, the Twin Nuke Launcher (replacing the Rocket Launcher) and the F.E.M.P. Weapon (replacing the Perforator). F.E.M.P. stands for Focussed ElectroMagnetic Pulse and because it is focussed you have to be very accurate with it. The Twin Nuke just makes a bloody huge explosion wherever you fire it. For you level designers out there, monster_tech provides you with a scientist that taps away in front of itself, and item_radio gives you a radiation suit that protects you from the blast of the Twin Nuke. As the weapons are intended solely for fun, neither use up any ammo. Instructions : Make a directory called 'nukes' (or whatever you choose) in the Quake directory. Unzip the pak0.pak file into this directory. Then go back to C:\QUAKE and type QUAKE -GAME NUKES. Additional Credits to : Ellis and Joffy for their constructive criticism. ================================================================ * Play Information * Single Player : Yes Cooperative : Yes Deathmatch : Yes (I wouldn't try to rocket jump if I were you) New Sounds : Yes New Graphics : Yes * Construction * Base : None (actually the scientist was based on X-Men Quake) Editor(s) used : QPed, QME Lite Known Bugs : Rockets get stuck in floor but who cares? It's fun. Build Time : A few days. * Where to Get This * http://www.kungfuhouse.ndo.co.uk ftp.cdrom.com