=============================================================================== Title : Proximity Mines Filename : proxmine/src/weapons.qc Author : Jonathan Avraham aka Shambler aka Procedure Updated 9/11/96 : Mark Morgan (mjmorgan@usa.net) Bug fix: was not subtracting rockets properly Description : Proximity mines! Throw n-tropy's shit out the window! This is the real thing! Just press 'M' and a mine is laid. 3 seconds later, it's armed and dangerous. How to use : Quite simple: 1. Extract this ZIP file to a directory called PROXMINE under your QUAKE directory. 2. Get QCC.ZIP (Available on the net @ http://www.stomped.com) 3. Put all the .QC files from QCC.ZIP that aren't already there in the SRC directory. 4. Run QCCDOS.EXE from the SRC directory. 5. Edit the file CONFIG.CFG in your QUAKE\ID1 directory and add the following line: bind m "impulse 12" This will assign M to laying mines. 5. Switch to your QUAKE directory and type: QUAKE.EXE -GAME PROXMINE Voila! You're there! Additional Credits to : As always, homage, praise, and worship to the badasses at id for knowing what makes a good game, putting the player first (because they are players) and for being really really slick programmers. Coming Attractions : More mods I made: Lava Gun - Rapidly shoots lava, which eventually splashes spectacularly. Kinda like Doom's plasma gun. Power Axe - Nearly everyone made this one... An axe that electrecutes upon contact with flesh, stone or metal. Homing Sticking Missiles - Stick up your enemy's butt and explode a while later. Coming soon: Sabotage Dogs - Quake HQ has come up with a cruel new weapon: They implant bombs inside the dogs' head that detonate when the dog is really angry, i.e. is biting or jumping at someone. ============================================================================================ * Play Information * Level # : N/A Single Player : Nah... Just for testing. Cooperative 2-4 Player : Nah, it's like cheating. Deathmatch 2-4 Player : Yes sir-re! Difficulty Settings : N/A New Sounds : Nah. New Graphics : Nope. New Music : None at all. New Weapons : Ay Caramba! Demos Replaced : What's that good for? * Construction * Base : iD's kick ass QuakeC code. Editor(s) used : Text editor and QCC Known Bugs : Sometimes when you shoot a switch it doesn't detect it. Weird. * Copyright / Permissions * Whatever. Please include this file if you distribute it. * Where to get this file * You might try the big quake sites, i.e. cdrom.com and ftp.stomped.com. * Where to find me * In july-august almost every day on undernet's #Quake and #QuakeC Rest of the year, same place, Fridays. (23:00-02:00 GMT) * How to mail me * No e-mail :(... Regular mail: Jonathan Avraham 14 2nd of November St. Haifa 35646 Israel ===============================================================================