Title : Punishment Filename : punish.zip Version : 1.01 Date : 96/8/14 (pref. international date format, yy/mm/dd) Author : Robert DeFilippo III Email : punisher@trojan.neta.com Credits : Biafra as well as Steve Bond for insiration and his original nail grenade. Type of Mod ----------- Quake C : yes Sound : no MDL : no Source Included : yes Description of the Modification ------------------------------- Contains Steve Bonds Nail Grenade slightly moded to have recoil times and have to be activated. Also contains a tracer in the Super Nailgun which stays lit for a little while after shooting. It illuminates..... pretty kuel. There is a Split missile which after shooting out, splits (oddly enough) into 5 less powerfull missiles. Lastly contains an auto Shotgun much like the super nailgun...only shoots shotgun shells obviously. Well leeme know what you think. How to Install the Modification ------------------------------- Make a new dir in your quake directory. (ie c:\quake\pun) then move this progs.dat into that directory and copy your *.cfg from c:\quake\id1 into the same directory. Then run quake ala quake -game pun once inside quake hit ` to bring up the console and then type something like: bind a "impulse 13" bind s "impulse 12" bind g "impulse 14" as 12 is for the Split Missile 13 is for the Auto Shotgun 14 is for the Nail Grenade Author Information ------------------ Weak Home page at http://www.neta.com/~punisher/ (just starting with html, so be kind.) email at: punisher@trojan.neta.com Copyright and Distribution Permissions -------------------------------------- Authors MAY use these modifications as a basis for other publically available work. You may do whatever you please with the contents of this archive.