************************************************** RED HAZE MOD FOR QUAKE I (Version 2.10) ************************************************** ---Includes--- progs.dat rh.txt pak0.pak config.cfg ---Info--- This modification adds a lot of awesome, radical, cool weapons. All have great models, and ground models, sounds, and multiplayer capabilities. Also has different game types and new powerups. Every single weapon is excellent quality and perfect mechanics. I'm also trying to work on a tank... ---Shortcuts--- For your information, the config.cfg included does automaticly adds these special key functions... 1-9 - Switches between weapons (you may press a number multiple times to switch between weapons in that number) F2 - Turns god mode on F3 - Give 999 health F4 - Turns fly mode on L - Turns noclip mode on M - Turns on special mouse look N - Turns off special mouse look Q - Gives Quad Damage W - Gives all weapons and ammo E - Gives all ammo R - Switches view Y - Spawns a weapon P - Switches to last weapon or switches to weapon gotten, but not switched to. Or aborts tank mode. 0 - (zero) Switches to best weapon X - Toggles alternate fire I - Toggles the (testing) Crosshair T - Moves forward F - Strafes left G - Moves backward H - Strafes right ---Some Stuff--- Some of the mighty weapons: Devastator Mental Flux Buzzsaw Cannon Freeze Gun Tri-Barreled Laser Cannon V.13 Stinger Ancient Time Bombs Laser-Trip Bombs Blaster Uzi Mini-gun and lots, lots more.... (see weapons.txt) ---Notes--- I did not make any of the weapon models, I do not take credit for that. I also made almost none of the sounds. I did, however, create all of the code for this game, and you are free to do whatever you want, except put your name on it and claim it your own. ---Author--- I am known as Red Haze. Yes, yes, I am only 13 years old, but I'm a genius at this Quake programming. I may be contacted at red_haze13@hotmail.com I could use some help from modelers-mappers-sounders-coders out there. And if this has any bugs/error/faults go ahead and e-mail me.