================================================================ Title : SuperDetectors Filename : sd.zip The zip. progs.dat Game data file. sd.txt Duh... Author : Iota Iota on DalNET IRC Look for Iota-=D|D=- when you die in a DM :-) Email Address : iota@quake.rh.ncsu.edu Description : This is a remake of the MOTION-DETECTORS by KTGOW. The Detectors now are free, can't be killed, and have unlimited ammo. I edited KTGOW's code so that the detectors have better aim, also. There is a new feature that lets you throw a "dud" detector. This is useful to make a trap of bombs or fake someone out. Instructions : Make a directory called 'SD' (or whatever you choose) in the Quake directory. Place the progs.dat in this directory. Now, run quake like so: Quake -game SD To throw a Detector, use impulse 15. You have 10 seconds to get away. To throw a dud/bomb, use impulse 16. This looks the same as a detector, but does not fire. If you place 2+ detectors or 1+ dud/bomb and a real detector near eachother, when the detector activates, they explode. Ex: You fire 5 fake SD's in an area, then when someone is near fire a real on in there, and *BOOM*! it has the same force as 6 rockets with a ten sec fuse! Additional Credits to : iD software! No iD = No Quake! and also the -=D|D=- Visit the DEATH DWELLERS WWW page at: http://www.cinternet.net/pyro/dd.htm ================================================================ * Play Information * Single Player : Yes Cooperative : Yes Deathmatch : YES! New Sounds : No New Graphics : No * Construction * Base : QuakeC Known Bugs : Impulse 17 makes the player explode, then crash. Don't use this! * Where to Get This * ftp.cdrom.com