----------------------8<---------------------8<---------------------- Title : Soul Swapper Filename : soulswp1.zip Version : 1.00 Date : 96/8/24 (pref. international date format, yy/mm/dd) Author : Jeff Epler Email : jepler@inetnebr.com Credits : The author of the game 'xevil', for the X windows system Dave Taylor, for the Linux version of Doom and Quake. Make sure software companies know that people buy Linux software. Type of Mod ----------- Quake C : yes Sound : no MDL : no Source Included : yes (unified diff) Description of the Modification ------------------------------- A weapon that swaps the "souls" of the attacker and the attacked. By default, it is bound to impulse 12. Deathmatch only, doesn't work on monsters. (Wait for someone extremely enterprising to complete the remaining monsters in morph, add an ai for "player" human types, and then this patch will be ten times cooler. How to Install the Modification ------------------------------- Read howpatch.txt. Or, find the part in soulswp.pat that is w-soulsw.qc and extract it, saving to w-soulsw.qc. Add to weapons.qc a way to call it. Technical Details ----------------- If any modification adds new fields that are meaningful on player objects, these must be swapped to. It's not tough to add a new swap, just one line of code. Author Information ------------------ I've also written solidmon, flashlt, friend and morph. Copyright and Distribution Permissions -------------------------------------- Authors MAY use these modifications as a basis for other publically available work. You may distribute this Quake modification in any free electronic format as long as this description file remains intact and unmodified and is retained along with all of the files in the archive. Availability ------------ This modification is available from the following places: ftp://cdrom.com/pub/idgames2/quakec/*/soulswp1.zip http://incolor.inetnebr.com/jepler/soulswp1.zip