Stinger bomb 2.0 Well... this is the stinger bomb 2.0 When i look at the old code it's really rather embarrasing crap...This still does the same but alot more efficient... For those who haven't seen 1.0 the stinger bomb is thrown into the water and after a couple of seconds everybody in it is toast... Install: Insert this line in the begining of weapons.qc> void() W_LaunchStinger; Insert these lines along with the other impulse commands in weapons.qc: if (self.impulse == 20) W_LaunchStinger (); After the line "weapons.qc" in progs.src, insert: stinger.qc All set... launch quake and type this in the console: bind s "impulse 20" when you have 20 cells and are looking at the water, just press s.... HAPPY TOASTING! /Pangloss (weblook@mmv.se)