================================================================ Title : HeadQuarters DeathMatch Filename : hqdm.bsp Author : Eric Spry Quake Handle : Major Dump Email Address : dumpster@san.rr.com Description : Quake II deathmatch level suited for 1-on-1 play, or up to 9 players ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : Yes, 9 respawn spots Player load : 2 - 9 Difficulty Settings : No New Sounds : No New Graphics : No * Construction * Base : The Head Station (also by Major Dump) Editor(s) used : QERadiant Creation Time : About a month of spare time Map & Build Info: Brush Count (non-entity type): 785 BSP Time: 23 seconds Level 4 QVIS3 Time: four and a half minutes Arghrad, Bounce=40 Time: six and a half minutes Level Info: This level was inspired by my first level titled The Head Station. This is the third Quake II map I have ever made. I took the original map and revamped it to run at about half the r_speeds (r_speeds never go above 600 in this map), improving the framerate and speed of the map. At the same time I built in totally new architecture into the whole level, giving it a more artistic and (hopefully) "professional" look. The layout is also much tighter. Plus the lighting is very cool. This level is much more suitable for DM with up to 9 players. This is the DM only version which doesn't have the altar ramp found in the head hunters version (HQ.bsp). :-) Credits * Monsto Brukes for quality review, testing, and suggestions. Trixie for beta testing. Robert Duffy for making QERadiant ID Software for making Quake II See www.planetquake.com/headhunters for more information on head hunting. Let me know if it's running on any non head hunting servers...I'd be glad to hear about it :-) Copyrights, etc. NOT to be sold for money. Use as you like, e-mail me for the .map file if you want it. Give credit where due, etc.