Levels

The Russian Front maps are some of the most spectacular ever created. All new textures and designs ensure this. Below are description of the maps made by the relativer mappers:

Warehouse - by Harry Speller
Very simply. There are two teams, one is the attacker, the other is the defender. The defenders defend the warehouse area. In the area there are two points that the attackers have to capture. One is on the wooden platform in the warehouse, the other in the Defenders Base. The Attackers have three minutes in which to capture both points. The defenders have to defend the attacks. Points are awarded for successfully defending the points or capturing them. The faster the points are captured the more points the attackers receive. At the end of the round the teams swap over and play starts again. At the end of the game the team with the most of points wins. The round limit is currently set to 8 but in the final version this will be definable within the server options.

Other maps are included without objectives, see the Create New Game menu for a list.