====================================================================== JakFrost's Raindance Demo 2 ====================================================================== Date Recorded: 1999-08-24 10:00 UTC Game Name: Starsiege Tribes Game Version: 1.8 Demo Time: 4 minutes Mission Type: Capture The Flag Mission Name: Raindance Player Name: JakFrost Email: jakfrost(at)planetstarsiege(dot)com Website: http://www.planetstarsiege.com/tactical/ Displayed Tactics: Turret Placement, Asset Destruction, Grenade Launcher Usage ---------------------------------------------------------------------- Description ---------------------------------------------------------------------- This is a short little demo that I cooked up to show the new and improved turret setup for the Raindance map. This setup is quite effective against enemy intruders, trust me on that one. The turrets that are placed on the very top level are able to shoot intruders as soon as they drop into the base. If the intruders take one step forward the turrets from down below will also fire at them. The turret by the generator will cover the left side of the entrance while the one on the lowest level covers the right side of the entrance. Also, both of these turrets cover the bottom level. I just want to say a few words to the people who think that they have a pretty good turret setup because they place their turrets on the little ledges which are above the inventory and ammo station on the top level. If you place your turrets there then you are seriously limiting their field of fire and coverage of the front entrance. If you place your turrets there an intruder can drop down the entrance into the base and stand there without being fired upon because the turrets on the ledges will not see him. I have seen a lot of players do just that and proceed to destroy the enemy inventory stations from that safe position. However, if you place the turrets on the corners of the V shaped ledge just behind the command station, those turrets will be able to immediately fire at any intruders who drop down the front entrance without the intruders actually seeing those turrets. The field of fire and coverage of the front entrance for those turrets is amazing. Any enemy who drops down the entrance is immediately fired upon and chewed up into pieces without ever seeing the turrets. The real treat in this demo is the display of the best usage of the grenade launcher. I show how to angle the shots in the correct manner in order to destroy those nasty and annoying enemy turrets which are located on the top level of the enemy base without ever entering the base. I also show the proper angle for destroying the enemy inventory station, which when done properly and repeatedly drives the enemy absolutely crazy since they never see you. All of this is done from outside the enemy base. Amazing huh? It's all in the angles, just like billiards. ______________________________________________________________________