====================================================================== JakFrost's Snowblind Demo 2 ====================================================================== Date Recorded: 1999-08-13 02:06 UTC Game Name: Starsiege Tribes Game Version: 1.8 Demo Time: 4 minutes Mission Type: Capture The Flag Mission Name: Snowblind Player Name: JakFrost Email: jakfrost(at)planetstarsiege(dot)com Website: http://www.planetstarsiege.com/tactical/ Displayed Tactics: ---------------------------------------------------------------------- Description ---------------------------------------------------------------------- Well, this is just a little demo that I decided to record after my tribe had some problems with this map. This demo shows how to quickly put the enemy tower out of commission in 45 seconds without any danger and without even getting close to it. The location that I use to destroy the tower is in a fairly remote place and also not very far off the attack route that your offense takes to the enemy base. It would be a good idea to let your offense know about this location and to let them fire two discs into the enemy tower in order to take it down during each of their attack runs. This would seriously hamper the enemy ability to keep the tower repaired and it would require the most insignificant loss of time on your part since the location is so close to the attack routes. Not to mention, if done repeatedly this would annoy your enemy unbelievably. I also demonstrate two very nice disc jumps in this demo. One from the base to the friendly tower which cuts the travel time down considerably. The other is from a remote location back to the friendly tower to re-equip. In this disc jump I achieve the Super White effect where there is nothing visible on the screen except for snow due to my extreme altitude, and actually live to tell about it. Also, I demonstrate how to do completely obliterate the enemy tower with the use of a heavy with an energy pack. This part of the demo demonstrates the proper usage of mortars and their bouncing properties to lay them on top of the railings around the tower. The reason for aiming the mortars so that they explode while on the railings is because in that position they do much more damage to the two motion turrets than if they exploded below the turrets on the walkway. The trick to bouncing the mortars correctly to take out the first motion turret is to stand in the correct position on top of the mountain, align your aiming reticle so that it is vertically aligned with the turret and then proceed to shoot the mortars at the lower railing and letting them bounce to the upper railing and explode there. Also, if you stand in the correct position on top of the tower itself you can shoot at the plasma turret without it shooting back at you. If you don't miss any shots, the 10-mortars that you are allowed to carry will be just enough to take out both motion turrets and the plasma turret on the tower, but that's under ideal situations without any enemy annoyances. If the enemy interferes and you miss a few shots, get ready to whip out the plasma to finish off the turrets. Also, when you destroy the tower, make sure to leave mines on each side of the walkway on the tower. You don't want to place the mines right next to each other on the front of the tower since only a single person would be injured. Lay the mines in the same fashion as I did in the demo and you're sure to harm more than one person. One last thing that I show from this demo is an alternative jump point from the top of the tall mountain into the base. The primary jump point that most people use is the bowl shaped valley right below the mountain. However, it is possible to make a successful jump into the base from the alternative position that I demonstrate here. This jump requires you to jump down the mountain on the left slope and then use the brown mountain ramp to give you the upward motion that you desire. It is possible with this jump to end up inside the enemy base, right next to the flag. This would allow you to skip all of the mortars from the heavies outside. ______________________________________________________________________