unrealexp.dle
Exporter plugin for 3D Studio Max R3

Installation:

Copy the unrealexp.dle to your plugins sub-folder that is in your Max3 installation folder.

Exporter usage:

Excluding objects by name:
Objects that are not geometry (lights) will be ignored by the exporter.   However, Max will convert undesirable objects to geometry for export (bones for instance).  To alleviate this, name objects for exclusion by using one of the following prefixes (not case sensitive).

Only the beginning of the name is checked so 'bone01' and 'linkFace1' will not be exported, whereas '01bone' will be exportered.

Materials: