Title : Fragfest Filename : fragfes1.bsp Author's : Jeff Kendall - Aka: rocketman Email Address : jeff@africamail.com Description : This small level is a real bloodbath. It consists of a small courtyard surrounded by walls with power-ups on top. The courtyard has scattered crates to hide behind and a GENEROUS supply of weapons. The lights can be switched on and off for some variety in your sport. Play it at Jeff's Boneyard on qspy or http://people.mw.mediaone.net/kendallj/ Unlike d2map07, there is no exit to get inadvertantly blown into. 7 players got 1200 frags on this map in 40 minutes. 'nuff said. Fragfes1 offers 2 main improvements, responding to players' requests: 1 - respawns outside, 2 - higher ceiling. There are minor weapons tweaks, such as weapons you can jump to in order to avoid getting killed on the way to a rocketlauncher inside. There are two texture changes: a rocketman map credit plaque, and a bloody wall in the crusher room with the invisiblity ring. Additional Credits to : d2map07.bsp, fragfest.bsp * Play Information * Single Player : not really Deathmatch 2-16 Player : Yup Difficulty Settings : No New Sounds : No New Graphics : Yes * Construction * Base : From Scratch, based on quake map d2map07.bsp Editor(s) used : WorldCraft Known Bugs : None DM info : turn on the lights and watch the little roaches scatter!