16 million color Visor Drawing:

This is how I drew that lighting effect on  Break visor, and in many other places.
This is really simple, but someone asked, and I say, "Ask and thee shall receive, my brothers."

 

visor1.gif (2212 bytes) Well, so you drew that awesome helmet but that visor doesn't look like glass.

 

visor2.gif (2284 bytes) well...just retouch, lighten, size (anything around 5 really), and lighten up the areas you want your lighting to come from.
I don't really like the turnout on this one as much, but I drew is fast just to give an idea. :)
Oh, and try to darken the area around the top of the face (the human part inside the helmet), thus adding a actually inside the helmet effect. I used that on my Break skin, but I again, made this really fast. ;)

 

visor3.gif (7899 bytes) Oh and here is a good example from Quake 2.
I like how they took a flat skin and made it look like that head is really in that bucket. ;)