12/6/97 ================================================================ Title : Armory2 Filename : armory2.zip Author : Tristan Panek (Phreak) Email Address : tpanek@eddy.foamex.com Description : A fairly large complex, with several outdoor areas and plenty of room to run. Plenty of weapons, ammo, and armor, good for 4-8. Additional Credits to : iD Software Matt Tagliaferri for qED Steven Polge for the Reapers Mr. Elusive for the Omicron bots Everyone at The Ramshackle PeeJ at the DMP Dapak - Headshot and Danimal Rick Eryk (underscore) Joanna (Rocketslut) Ken (Ratbastard) Andrew (PC-Boy) Everyone who has dropped me a line ================================================================== * Play Information * Single Player : No Cooperative : No Deathmatch : Yes - 8 starts Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : qED (Registered) Known Bugs : None Build Time : About 3 weeks Texture Wad used : Q.wad plus Dapak lights Compile machine : P200 w/ 32 Mb ram QBSP Time : 112 seconds Light (-extra) Time : 210 seconds VIS (-level 4) Time : 50 seconds Brushes : 491 Entities : 197 Models : 8 * Other Info * Check out my other maps at cdrom.com, The Ramshackle, and The DMP Armory.zip Austin.zip H2H.zip Runes.zip Runes2.zip Runes4.zip * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission.