1998-03-01 ================================================================ Title : fbdm2.bsp / ShadowHall Author : Jens Andreasson Email Address : Bile@hem.passagen.se Description : Dm lvl for q2. Where to get : http://home6.swipnet.se/~w-66360 (hmm, noticed that I've missed w- thing in earlier .txt files)and cdrom.com Other Works : Fbdm1-3, get 'em. Ttemple, blueish dm lvl. Det, large Dm which should have been playtested-and after that probably never released... Grav, a sick experimental dm. Dm46, Dm 4-6 conversion that becamesomething else. Metall, Dump, first q2 lvls... Pain, good 1-1 2-2 map for Quake1. Thanks to : The man behind radiant. The "lan-group" and my friends. ================================================================ * Other Info / Authors notes * Ok, here we go. My first "blah"DM# release. I named it so since Im uploading 2 more levels with it to. Those are, as you may have guessed, fbdm1 and 2. I didnt feel these lvls would fit in a pak together, so I didnt do that. Also, with a pak, some kind of mod should follow, and though I have some ideas, Im not capable right now to do that. This lvl, along with the other fb:s has been playtested and checked with a 3dfx card, so the light shouldnt look like shit, though some parts may be kinda dark since rgb colored lights shines less then white light...pretty obvious. This lvl is a bit larger than the first fb map...size will increase. * Play Information * Single Player : For practice. Cooperative : No Deathmatch : As always, 11 starts. Difficulty Settings : No New Sounds : No New Graphics : No Sound Track : Not def. Demos Replaced : None Source Included : No Exit's To : No Recommended # of Players: (2)-4-6-(8) * Construction * Base : New level from scratch. Editor(s) used : Radiant 0.44 Known Bugs : None Brushes : 830 brushes and 148 entinties. Construction Time : Around 20 hours, spread on 2 days + some hours of playtesting. * How to use this level * Make a "maps" directory in ../quake2/baseq2 and copy the level into it. In Quake2, bring up the console and type in "map fbdm2". * Copyright / Permissions * This level is (c) by Jens Andreasson 1998. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this BSP through any electronic network (internet, FIDO, local BBS etc.).