//Advanced Action Quake2 Config File //change the keys binds to what want them to be //then save this file and rename it as autoexec.cfg //and place it in your action directory //if you use a sensetivity other than 12 you will have to //change ALL instances of the words sensitivity 12 to whatever //setting you do use. You may also want to edit the sensitivity //steps of the sniper rifle to suit your personal tastes //play around with it until it feels right set s_mixahead ".14" set cl_predict "1" set cl_maxfps "90" set radio_power "0" bind i "atomic punch" bind o "fulguropoing" bind p "cornofulgur" //Paramètres de base cd_nocd 1 name "Lisan al-Gaib" skin supermal/punisher set crosshair "3" set hand "0" // Movement keys bind w "+forward" bind s "+back" bind space "+moveup" bind c "+movedown" bind a "+moveleft" bind d "+moveright" bind mouse1 "+attack" bind mouse2 "weapnext" bind u "unstick" //Walk+run alias (this toggles your movement between walking and running) alias run "set cl_run 1; bind shift walk; echo Running" alias walk "set cl_run 0; bind shift run; echo Walking" bind shift "walk" //Action Quake2 Keys and mouse control bind mwheeldown "reload" bind ctrl "weapon" bind mouse3 "opendoor" bind mwheelup "bandage" bind q "drop item" bind e "drop weapon" bind f "use special" //Weapon Keys bind g "use Combat Knife;echo Combat Knife" bind h "use M26 Fragmentation Grenade" bind ctrl "weapon;sensitivity 12;bind r sniper" //sniper rifle alias sniper "use special; sensitivity 12; echo zoom 1x; bind r 2x;bind 1 1x1x;bind 2 1x2x;bind 3 1x4x;bind 4 1x6x;"set crosshair "3""" alias 2x "weapon; sensitivity 8; echo zoom 2x; bind r 4x;bind 1 2x1x;bind 2 2x2x;bind 3 2x4x;bind 4 2x6x;"set crosshair "1""" alias 4x "weapon; sensitivity 6; echo zoom 4x; bind r 6x;bind 1 4x1x;bind 2 4x2x;bind 3 4x4x;bind 4 4x6x;"set crosshair "1""" alias 6x "weapon; sensitivity 3; echo zoom 6x; bind r 1x;bind 1 6x1x;bind 2 6x2x;bind 3 6x4x;bind 4 6x6x;"set crosshair "1""" alias 1x "weapon; sensitivity 12; echo zoom 1x; bind r 2x;bind 1 1x1x;bind 2 1x2x;bind 3 1x4x;bind 4 1x6x;"set crosshair "3""" bind r sniper bind 1 1x1x bind 2 1x2x bind 3 1x4x bind 4 1x6x bind 5 "sensitivity 1" bind 6 "sensitivity 2" bind 7 "sensitivity 3" bind 8 "sensitivity 4" bind 9 "sensitivity 4" bind 0 "sensitivity 5" //zoom direct du sniper à partir de 1x (1x,2x,4x,6x) alias 1x1x "sensitivity 12;echo quickly zooming to 1x;bind r 2x;bind 1 1x1x;bind 2 1x2x;bind 3 1x4x;bind 4 1x6x;"set crosshair "3""" alias 1x2x "weapon;sensitivity 8;echo quickly zooming to 2x; bind r 4x;bind 1 2x1x;bind 2 2x2x;bind 3 2x4x;bind 4 2x6x;"set crosshair "1""" alias 1x4x "weapon;wait;wait;weapon;sensitivity 6;echo quickly zooming to 4x;bind r 6x;bind 1 4x1x;bind 2 4x2x;bind 3 4x4x;bind 4 4x6x;"set crosshair "1""" alias 1x6x "weapon;wait;wait;weapon;wait;wait;weapon;sensitivity 3;echo quickly zooming to 6x;bind r 1x;bind 4 6x6x;bind 3 6x4x;bind 1 6x1x;bind 2 6x2x;bind 3 6x4x;bind 4 6x6x;"set crosshair "1""" //zoom direct du sniper à partir de 2x (1x,2x,4x,6x) alias 2x1x "weapon;wait;wait;weapon;wait;wait;weapon;sensitivity 12;echo zoom 1x;bind r 2x;bind 1 1x1x;bind 2 1x2x;bind 3 1x4x;bind 4 1x6x;"set crosshair "3""" alias 2x2x "sensitivity 8;echo zoom 2x;bind r 4x;bind 1 2x1x;bind 2 2x2x;bind 3 2x4x;bind 4 2x6x;"set crosshair "1""" alias 2x4x "weapon;sensitivity 6;echo zoom 4x;bind r 6x;bind 1 4x1x;bind 2 4x2x;bind 3 4x4x;bind 4 4x6x;"set crosshair "1""" alias 2x6x "weapon;wait;wait;weapon;sensitivity 3;echo zoom 6x;bind r 1x;bind 1 6x1x;bind 2 6x2x;bind 3 6x4x;bind 4 6x6x;"set crosshair "1""" //zoom direct du sniper à partir de 4x (1x,2x,4x,6x) alias 4x1x "weapon;wait;wait;weapon;sensitivity 12;echo zoom 1x;bind r 2x;bind 1 1x1x;bind 2 1x2x;bind 3 1x4x;bind 4 1x6x;"set crosshair "3""" alias 4x2x "weapon;wait;wait;weapon;wait;wait;weapon;sensitivity 8;echo zoom 2x;bind r 4x;bind 1 2x1x;bind 2 2x2x;bind 3 2x4x;bind 4 2x6x;"set crosshair "1""" alias 4x4x "sensitivity 6;echo zoom 4x;bind r 6x;bind 1 4x1x;bind 2 4x2x;bind 3 4x4x;bind 4 4x6x;"set crosshair "1""" alias 4x6x "weapon;sensitivity 3;echo zoom 6x;bind r 1x;bind 1 6x1x;bind 2 6x2x;bind 3 6x4x;bind 4 6x6x;"set crosshair "1""" //zoom direct du sniper à partir de 6x (1x,2x,4x,6x) alias 6x1x "weapon;sensitivity 12;echo zoom 1x;bind r 2x;bind 1 1x1x;bind 2 1x2x;bind 3 1x4x;bind 4 1x6x;"set crosshair "3""" alias 6x2x "weapon;wait;wait;weapon;sensitivity 8;echo zoom 2x;bind r 4x;bind 1 2x1x;bind 2 2x2x;bind 3 2x4x;bind 4 2x6x;"set crosshair "1""" alias 6x4x "weapon;wait;wait;weapon;wait;wait;weapon;sensitivity 6;echo zoom 4x;bind r 6x;bind 1 4x1x;bind 2 4x2x;bind 3 4x4x;bind 4 4x6x;"set crosshair "1""" alias 6x6x "sensitivity 3;echo zoom 6x;bind r 1x;bind 3 6x4x;bind 1 6x1x;bind 2 6x2x;bind 3 6x4x;bind 4 6x6x;"set crosshair "1""" //Retour à la normale avec le pistolet bind v ""set crosshair "3"";sensitivity 12;bind r sniper;use blaster;bind 1 1x1x;bind 2 1x2x;bind 3 1x4x;bind 4 1x6x" // Inventory bind [ "invprev" bind ] "invnext" bind BACKSPACE "invdrop" bind TAB "inven" bind ENTER "invuse" // Mouse shiznit set in_joystick "0" set in_mouse "1" set m_filter "1" set m_pitch "0.022" set sensitivity "12" set lookstrafe "0" set lookspring "0" set freelook "1" // Communication bind t "messagemode" /send a message bind y "messagemode2" /send a message only to teammates bind F5 "wave 0" bind F6 "wave 1" bind F7 "wave 2" bind F8 "wave 3" bind F9 "wave 4" // Other stuff bind = "sizeup" bind - "sizedown" bind ` "toggleconsole" bind ~ "toggleconsole" bind PAUSE "pause" set msg "1" set cl_run "1" set viewsize "100" bind ESCAPE "togglemenu" set cl_predict "1" //various things only really used when you load yourself as a server set bholelimit "20" set splatlimit "40" set shelloff "0" dmflags 2112 set floodprot "0" //flood pretection 1 is on 0 is off