//---------------------------------------------------------------------------- //Action Quake 2 configuration file (version 9.0) //By: -=[LaXu]=- //---------------------------------------------------------------------------- //[ General ] //( Initial settings ) skin "male/sabotage" //Set model and skin set cl_run "1" //Set always run on sensitivity "13" //Set mouse sensitivity set cl_maxfps "35" //Limit max frames per second crosshair "1" //Set your crosshair hand "0" //Set your handedness //( Special AQ2 bindings ) bind space "opendoor" //Open a door bind x "bandage" //Bandage your wounds bind k "reload" //Reload weapon bind . "drop weapon" //Drop the selected weapon bind , "drop item" //Drop your unique item bind e "use special" //Change to your unique weapon bind m "weapon" //Change weapon mode bind / "unstick" //Unstick bind w "partner" //Request/accept partner bind q "deny" //Deny partner //( Movement ) bind y "+forward" //Move forward bind h "+back" //Move backward bind j "+moveright" //Strafe right bind g "+moveleft" //Strafe left bind f "+movedown" //Crouch bind c "+movedown" //Crouch //( Mouse bindings ) bind MOUSE1 "+attack" //Fire weapon bind MOUSE2 "+moveup" //Jump/climb/Swim up //( Miscellaneous ) bind ~ "toggleconsole" //Console toggle bind \ "menu_joinserver" //Show join server menu bind PAUSE "pause" //Pause toggle bind TAB "cmd help" //Show scores bind F1 "inven" //Show inventory/teamplay menu bind [ "invprev" //Previous inventory item bind ] "invnext" //Next inventory item bind ENTER "invuse" //Use inventory item bind t "messagemode" //Message mode bind o "messagemode2" //Message mode 2 bind u "weapnext" //Switch to next weapon //[ Weapon binds ] bind i "use Combat Knife" //} bind 0 "use Combat Knife" //}- Combat Knife bind 1 "use Combat Knife" //} bind 2 "use Blaster" //Mark 23 Pistol bind 3 "use Shotgun" //M3 Assault Shotgun bind 4 "use MP5/10 Submachinegun" //MP5/10 Submachinegun bind 5 "use Sniper Rifle" //Sniper Rifle bind 6 "use M4 Assault Rifle" //M4 Assault Rifle bind 7 "use Handcannon" //Handcannon bind r "use A 2nd Pistol" //} bind 8 "use A 2nd Pistol" //}- A 2nd Pistol bind 9 "use M26 Fragmentation Grenade" //M26 Fragmentation Grenade //[ Sniperrifle ] //( Sniper zoom (2x/4x/6x/no zoom toggle) ) alias zoom1 "weapon; sensitivity 4.0; bind n zoom2" alias zoom2 "weapon; sensitivity 2.0; bind n zoom3" alias zoom3 "weapon; sensitivity 1.5; bind n zoom4" alias zoom4 "weapon; sensitivity 13; bind n zoom1" bind n "zoom1" //( Sniper zoom (2x/no zoom toggle) ) alias sniper2xA "weapon; sensitivity 4.0; bind d sniper2xB; bind s sniper2xB; bind n zoom2" alias sniper2xB "weapon; weapon; weapon; sensitivity 13; reset" bind d "sniper2xA" //( Sniper zoom (4x/no zoom toggle) ) alias sniper4xA "weapon; weapon; sensitivity 1.7; bind s sniper4xB;bind d sniper4xB; bind n zoom3" alias sniper4xB "weapon; weapon; sensitivity 13; reset" bind s "sniper4xA" //( Sniper zoom (6x/nozoom toggle) ) alias sniper6xA "weapon; weapon; weapon; sensitivity 1.0; bind z sniper6xB;bind s sniper6xB;bind d sniper6xB;bind n zoom4" alias sniper6xB "weapon; sensitivity 13; reset" bind z "sniper6xA" // ( Emergency sensitivity/sniperzoom reset ) alias reset "sensitivity 13; bind d sniper2xA; bind s sniper4xA; bind z sniper6xA; bind n zoom1;" bind a "reset;echo Sniper reset" //[ Radio ] //( Team messages ) bind F2 "radio enemys; say_team Enemy spotted !" bind F3 "radio enemyd; say_team Enemy down !" bind F4 "radio go; say_team Go !!!" bind F5 "radio cover; say_team Cover me, I'm going in !" bind F6 "radio taking_f; say_team Taking fire! Request assistance!" bind F7 "radio im_hit;wait;wait;wait;radio cover; say_team I'm hit ! Cover me while i bandage !" bind F8 "radio teamdown; say_team Teammate down !" bind F9 "radio reportin; say_team Still alive !" bind F10 "radio treport;say_team Team, report in !" alias channel_team "channel 0; bind F11 channel_partner" alias channel_partner "channel 1; bind F11 channel_team" bind F11 "channel_partner" //( Location messages ) bind UPARROW "radio up; say_team Up" bind DOWNARROW "radio down; say_team Down" bind RIGHTARROW "radio right; say_team Right" bind LEFTARROW "radio left; say_team Left" bind home "radio forward; say_team Forward" bind end "radio back; say_team Behind" //( Enemy number messages ) alias 1enemy "radio 1;wait;radio enemys; say_team 1 enemy spotted !" alias 2enemy "radio 2;wait;radio enemys; say_team 2 enemies spotted !" alias 3enemy "radio 3;wait;radio enemys; say_team 3 enemies spotted !" alias 4enemy "radio 4;wait;radio enemys; say_team 4 enemies spotted !" alias 5enemy "radio 5;wait;radio enemys; say_team 5 enemies spotted !" alias 6enemy "radio 6;wait;radio enemys; say_team 6 or more enemies spotted !!!" alias +enemy "bind 1 1enemy;bind 2 2enemy;bind 3 3enemy;bind 4 4enemy;bind 5 5enemy; bind 6 6enemy" alias -enemy "bind 1 use BFG10K;bind 2 use Blaster;bind 3 use Shotgun;bind 4 use Super Shotgun;bind 5 use Chaingun;bind 6 use Grenade Launcher" bind ALT "+enemy" //( Misc. messages ) bind v "say_team Roger that !" bind b "say_team Cancel that !" alias msg1 "say_team Where are the enemies ?" alias msg2 "wave 3;say_team Follow me !!!" alias msg3 "say_team Incoming enemies! Take cover !!!" alias msg4 "say_team The enemies are inside a building" alias msg5 "say_team Clear !" alias msg6 "say_team There's a enemy camping" alias +message "bind 1 msg1;bind 2 msg2;bind 3 msg3;bind 4 msg4;bind 5 msg5;bind 6 msg6" alias -message "bind 1 use BFG10K;bind 2 use Blaster;bind 3 use Shotgun;bind 4 use Super Shotgun;bind 5 use Chaingun;bind 6 use Grenade Launcher" bind CTRL "+message" //[ Hand waves ] alias +waves "bind 1 wave 1;bind 2 wave 2;bind 3 wave 3;bind 4 wave 4;bind 5 wave 0" alias -waves "bind 1 use Combat Knife;bind 2 use Blaster;bind 3 use Shotgun;bind 4 use MP5/10 Submachinegun;bind 5 use Sniper Rifle" bind SHIFT "+waves"