// Scorpion99 [DK]'s config, DONT TOUCH //If you do feel the need to touch //give credit where credit is due //and please email me with your change (ahatin@harron.net) //Id like to see what youre doing //If you have 3dfx and opengl cards use the bottom for 3dfx.exec unbindall //weapon bindings bind 0 "use BFG10K" bind 1 "use Blaster" bind 2 "use Shotgun" bind 3 "use Super Shotgun" bind 4 "use Machinegun" bind 5 "use Chaingun" bind 6 "use Grenade Launcher" bind 7 "use Rocket Launcher" bind 8 "use HyperBlaster" bind 9 "use Railgun" bind g "use grenades" //Movement bind kp_uparrow "+forward" bind kp_downarrow "+back" bind kp_rightarrow "+moveright" bind kp_leftarrow "+moveleft" bind kp_enter "+moveup" bind mouse2 "+movedown" bind mouse1 "+attack" //Misc bind TAB "inven" bind ENTER "invuse" bind ] "invnext" bind [ "invprev" bind ESCAPE "togglemenu" bind ~ "toggleconsole" bind + "sizeup" bind - "sizedown" bind y "messagemode2" bind t "messagemode" bind = "sizeup" bind \ "+mlook" bind s score set lookstrafe 0 set lookspring 0 set cl_run 1 set cd_nocd 1 set v_kickpitch 0.0 set v_kickroll 0.0 set v_kicktime 0.0 //Waves bind j "wave 1" bind k "wave 2" bind l "wave 3" //Action Quake Extras bind u "unstick" bind kp_5 "opendoor" bind kp_del "drop weapon" bind kp_home "reload" bind kp_plus "weapnext;sensitivity 12; bind kp_pgdn sniper" bind kp_minus "weapprev;sensitivity 12; bind kp_pgdn sniper" //Radio commands bind p "partner" bind UPARROW "radioteam enemys;radioteam up;say_team Enemies spotted, (%T), move up!" bind RIGHTARROW "radioteam enemys;radioteam right;say_team Enemies spotted, (%T), look Right!" bind DOWNARROW "radioteam enemys;radioteam down; say_team Enemies spotted, (%T), move down!" bind LEFTARROW "radioteam enemys;radioteam left;say_team Enemies spotted, (%T), to the left!" bind kp_ins "bandage;radioteam cover;say_team Cover me (%T)! Im bandaging with %H health!;sensitivity 10; bind kp_pgdn sniper" bind i "radioteam treport;say_team Team report in?" bind b "radioteam enemys;radioteam back;say_team Enemies spotted, (%T) back!" bind k "radioteam teamdown;say Teammate down" bind x "radioteam enemys;say_team Enemys spotted! (%T)" bind * "radioteam 10; radioteam 4; say_team Got it!" bind r "radioteam reportin;say_team Reporting in status:(using %W with %H health left)." bind f "radioteam enemys;radioteam forward;say_team Enemies spotted, (%T), go forward!" bind F1 "radioteam 1" bind F2 "radioteam 2" bind F3 "radioteam 3" bind F4 "radioteam 4" bind F5 "radioteam 5" bind F6 "radioteam 6" bind F7 "radioteam 7" bind F8 "radioteam 8" bind F9 "radioteam 9" bind F10 "radioteam 10" bind F11 "radioteam taking_f;say_team %T, Im under attack status: %W with %H and dropping, little help?" bind F12 "radioteam go;say_team %T, lets rock this place" //Kill count alias alias enemy1 "radioteam enemyd;say_team Got another one with my %W! (Thats 1);bind kp_pgup enemy2" alias enemy2 "radioteam enemyd;say_team And another one bites the dust with my %W! (Thats 2);bind kp_pgup enemy3" alias enemy3 "radioteam enemyd;say_team Hot damn im on a role, one more with my %W! (Thats 3);bind kp_pgup enemy4" alias enemy4 "radioteam enemyd;say_team I cant be stopped, yet another with my %W! (Thats 4);bind kp_pgup enemy5" alias enemy5 "radioteam enemyd;say_team You guessed it, another with my %W! (Thats 5);bind kp_pgup enemy6" alias enemy6 "radioteam enemyd;say_team What can I say?, another one bows to my %W! (Thats 6);bind kp_pgup enemy7" alias enemy7 "radioteam enemyd;say_team Just call me god, one more with my %W! (Thats 7)" bind kp_pgup "enemy1" bind kp_slash "bind kp_pgup enemy1" //Sniper Alias alias sniper "weapon;sensitivity 7;echo 2x;bind kp_pgdn 4x;bind kp_end 2xout" alias 2xout "weapon;weapon;weapon;sensitivity 12;bind kp_pgdn sniper" alias 4x "weapon;sensitivity 4;echo 4x;bind kp_pgdn 6x;bind kp_end 4xout" alias 4xout "weapon;weapon;sensitivity 12;bind kp_pgdn sniper" alias 6x "weapon;sensitivity 2.5;echo 6x;bind kp_pgdn 1x;bind kp_end 6xout" alias 6xout "weapon;sensitivity 12; bind kp_pgdn sniper" alias 1x "weapon;sensitivity 12;echo 1x;bind kp_pgdn sniper;bind kp_end 1xout" alias 1xout "weapon;weapon;weapon;weapon;sensitivity 12;bind kp_pgdn sniper" bind kp_pgdn sniper //emergency sensetivity reset key bind ctrl "sensitivity 12; bind kp_pgdn sniper" //3dfx/Opengl Alias alias vidmode1 "exec 3dfx.cfg;wait;wait;wait;wait;wait;echo now in 3dfx;bind o vidmode2" alias vidmode2 "exec scorpion.cfg;wait;wait;wait;wait;wait;echo now using OpenGL;bind o vidmode1" bind o vidmode1 //Intensity Level alias darkmap "set gl_modulate 8;vid_restart;wait;wait;wait;wait;echo intensity set for darker map....;bind p lightmap" alias lightmap "set gl_modulate 2.5;vid_restart;wait;wait;wait;wait;echo intensity set for lighter map...;bind p darkmap" bind p darkmap //Player Settings set gender "male" set allow_download_maps "0" set allow_download_sounds "0" set allow_download_models "1" set allow_download_players "1" set allow_download "1" set skin "terror/mishima" set name "Scorpion99 [DK]" set cl_vwep "1" set cl_run "1" set crosshair "3" set sensitivity "12" //opengl set s_mixahead ".14" set cl_predict "1" set cl_maxfps "50" set cl_predict 1 set cl_particles "1" set gun_x "-3" set gun_y "0" set gun_z "3" set vid_ref "glam" set vid_fullscreen 1 set vid_gamma "0.500000" set gl_dynamic "0" set gl_polyblend "0" set gl_playermip "2" set gl_flashblend "0" set gl_ext_swapinterval "1" set gl_swapinterval "1" set gl_ztrick "1" set gl_modulate "2.5" set gl_texturemode GL_LINEAR_MIPMAP_LINEAR set gl_ext_palettedtexture 0 set gl_driver "opengl32" set gl_mode "3" set cd_nocd "1" set intensity "3" set in_mouse "1" set in_joystick "0" set m_filter "1" set m_filter 1 set freelook 1 set rate 10000 //Use these for 3dfx.exec to switch between opengl/3dfx //set vid_ref "gl" //set gl_ext_swapinterval "0" //set gl_swapinterval "0" //set gl_modulate "2.5" //set gl_texturemode "GL_LINEAR_MIPMAP_LINEAR" //set gl_driver "3dfxglam" //set gl_mode "3" //set gl_ext_palettedtexture "0" //set gl_finish "0" //set gl_shadows "0" //set gl_texturealphamode "default" //set gl_texturesolidmode "default" //set gl_vertex_arrays "0" //set gl_ext_multitexture "1" //set gl_ext_pointparameters "1" //set gl_ext_compiled_vertex_array "1" //set gl_3dlabs_broken "1" //set gl_cull "1" //set cd_nocd "1" //set gl_modulate 2.5 //set intensity "2.0" //set cl_predict "1" //set rate 8000 //set cl_maxfps 80 //set vid_gamma ".5000000"